


Every character in the game is still on the same side, removing any possibility of large scale player vs player battling. Lord of the Rings Online still has shortcomings. It's a welcome break from traditional levelling, which can become stale. Extra Skirmish scenarios and abilities can be purchased from the LotRO item shop, although there are plenty of free events available at every major town. Your reward: new skills that can be bought using the points earned in Skirmishes, granting your character additional special abilities.

These soldiers can be equipped and upgraded at special Skirmish vendors to make them more powerful. Players also get special horns that let them summon soldiers to aid in battle. These instances can be played solo, but are much better in a large group. You have to win territory in each arena by capturing control points, all the while repelling counterattacks. At level 20 you can trigger instanced Skirmishes that transport you to a battlefield under assault from waves of enemy forces. It also unlocks all of the quest packs, and the game's player vs player mode, Monster Play, which lets you create a monster at level ten and battle other high level players in the Ettenmoor region.īeyond the new pricing system and the Deed quests, not a huge amount has changed since the game's release three years ago. It makes the VIP subscription the ideal choice if you're planning to join a Kinship (Lord of the Rings Online's equivalent of a Guild). In chat they can't send more than one tell every five seconds and while they can bid and buy items in auction houses, they can't post any items themselves. It also removes all chat, mail and auction limitations: free-to-play players have limits on how often mail can be sent, and can't send gold and bound items through the system. The sub costs about £10 a month and gives you more character slots, storage space and 500 Turbine points a month to spend. If you prefer, you can still pay a monthly subscription to become a VIP player. Buying an item from the store also automatically upgrades your account to Premium, giving you more character slots on each server and increasing the limit on the amount of gold you can carry. It is possible to play through the high level areas for the story missions alone, grinding the wildlife to gain levels between each quest, but it's a miserable alternative, and if you're invested enough to reach level 20, five or six quid every now and then feels worthwhile. Once a quest pack has been purchased, the areas are available to explore at your leisure, removing the pressure to play enough each month to justify the subscription cost. While this initially seemed unfair, I came to prefer it to the traditional monthly subscription approach of most MMOs.
